Thursday, November 22, 2007

Fatal Inertia delayed for PS3? Cool!



"Oh, Fatal Inertia. Once announced as a PlayStation 3 exclusive launch title by Koei, the Unreal Engine 3-powered racer eventually went multi-platform and released on Xbox 360 first, while the company struggled to get the PS3 version up to speed. The recent completion of Unreal Tournament III on PS3 means studios should have an easier time developing on Sony's hardware with Epic Games' engine, but that doesn't help the dozens and dozens of companies who have been attempting to make it work now.

Koei recently issues an updated release schedule to the media, with Fatal Inertia conspicuously absent from the list. When asked, the publisher said there was no formal release date for the futuristic racer, but they expected the PS3 version to arrive sometime in Spring 2008. There's no word on if the PS3 version will include additional content, but given the delays have been technical issues, we wouldn't rule it out.

You can get a taste of the game right now, however, by logging into Xbox Live and downloading the demo."1UP...

OK folks, I'm not being a party poop here. I just want everyone to realize that Fatal Inertia for the XBOX 360 was all most DOA. The game is just really in need of some major tweaking and maybe even some control changes. The longer the developers have with the game, the better. I hope the game comes out next summer completely overhauled and 180 degrees better.

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