Wednesday, October 7, 2009

Dragon Age Origins Day One DLC!

       According to good old Kotaku it looks like Dragon Age Origins is getting some premium DLC on Day One. Warden's Keep will set you back 560 Microsoft points on Xbox Live Marketplace and $7 on the PC when the game goes out Nov. 3, and then for $7 on the PS3 when that version hits Nov. 17.   There is also the "The Stone Prisoner" DLC which is apparently a pack in DLC for the people who purchased the game new or pre-ordered it.  This is all wonderful...  But it kind of begs the question,

    "Why didn't they include the Warden's Keep and Stone Prisoner, on the game disk?"

     Seems kind of odd to me.  I know that a lot of developers feel like they need to have some day one DLC but most of the time its free or some small amount like 80 Microsoft Points.  And charging for DLC on the PC?  Geez guys, that seems like a little much to me.  Bioware has always been such a cool company.  Bringing us games like Neverwinter Nights which was composed primarily of an incredible story with an incredible editor that allowed players to create hundreds of stories for people to play for free.  But that was back many years ago,when all these companies didn't feel the need to charge the consumer for filters, weapon packs, etc..  Now it seems like it's perfectly acceptable.

    Randy Pitchford went off today about how horrible Valve is to Publishers and Developers and that they only help consumers.  Well, I guess they are the only ones.  Because EA and Bioware are obviously more than willing to get the consumer however they can.

  Bioware hasn't publicly released how long the actual main story arc of Dragon Age Origins is.  I think at E3 they mentioned it was around 20 hours.  Which is a fine length for a RPG, so why would they need to release DLC on DAY ONE?

   Don't get me wrong, I love Bioware games; I've been a fan for years.  But along with the last premium DLC they had for Mass Effect which seemed to be absolute garbage.  It appears that the economy or the politics of the video game industry have gotten to them.  Because this isn't the Bioware of Neverwinter Nights, Jade Empire, Baldur's Gate, and Star Wars Knights of the Old Republic.  Just wait guys your cash in is coming, Star Wars Knights of the Old Republic Online.  I can't wait to see how much they will charge for server transfers, character changes, and dye kits.  Welcome to the modern age of video games folks.  Hide your wallet, buyer beware and try not to gag.  Oh just so I'm clear, if this content is wonderful you think you need to have it; buy it.  But don't complain when this happens again and again.  Because we are the reason they are doing this and we are also the reason games cost $60 on  consoles.  If we didn't pay they would cut the prices.

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