Tuesday, November 27, 2007

Some People don't like video games. Like Roger Ebert...



"The movie, directed by Xavier Gens, was inspired by a best-selling video game and serves as an excellent illustration of my conviction that video games will never become an art form -- never, at least, until they morph into something else or more."Roger Ebert...

This is from a recent movie review of Hitman: the movie. So how does this have anything to do with the video game? Except that they bear the same name sake. The main thrust of the game is to stealthily kill people. This wouldn't make the greatest movie, I would imagine. But is it the game's fault that the director of the movie couldn't come up with a more creative solution than what he did. Or even better, is it the game's fault that they made a second class movie about it? No...
Let's see, so is the fact that this movie is taken from a video game a reason to think it's any more shallow than Bad Boys 2 or some other popcorn summer blockbuster.
So Roger Ebert, I know that you know movies. But Roger, you know less about video games than I know about movies. Because man, I've seen A LOT of movies. How many video games have you played? Solitaire doesn't count....
-Point made...

Monday, November 26, 2007

No Multiplayer Achievements for COD4, you'll NEVER believe the reason!



"Multiplayer: Why are there no online Achievements for “Call of Duty 4: Modern Warfare” (or “Call of Duty 2″ for that matter)? Wouldn’t you want to encourage people to try to play all the different online multiplayer modes?

Bowling: Our motivation behind multiplayer is to encourage people to play all the different multiplayer modes, which is why we make every single mode in multiplayer fun. Play a fun game type — you’re going to tell a friend, and then he’s going to get his friend to play it. Now that’s how you get people to try out different aspects in your game, just make it appealing and fully enjoyable. For players hungry for unlockables and rewards in multiplayer, we have more personal goals called Challenges, which encourage you to use a variety of weapons and score you more XP and challenge-specific rewards. For example, use the M4 Carbine a lot and unlock more accessories for the M4 Carbine."Multiplayer blog.

OK, so wouldn't having online achievements make people MORE likely to play different multiplayer modes? I guess, I just don't get it... Do you?


Saturday, November 24, 2007

Get Trigger Happy for FREE?

Yeah, that's right get Steven Poole's book Trigger Happy for free. Head over to the site and download it. You can drop him a donation if you like it. You can drop me one too, if you like it. Just kidding....

Thursday, November 22, 2007

Will Casual Games kill the Hardcore Market?

People on various websites and on message boards have been screaming all most since the Nintendo Wii came out about how it will be the end of gaming as we know it. They have also been worried about the industry as a whole moving toward only casual games and ignoring the smaller hardcore market.

What is hardcore? What is casual? What is everyone talking about?
Easy... Some comparisons have been made like,
"There are no hardcore readers or movie goers? How can there be for gaming?" Well this isn't true. "Hardcore readers," are people who like classics rather than those who read Danielle Steel novels. "Hardcore moviegoers," are people who only go to foreign films and prefer four star flicks rather than Bill and Ted's Excellent Adventure.
Does the Hardcore movie market or literature markets hurt the causal ones? They don't even make a dent. The casual markets rule; they make all the money and they drive all the sales. The industry revolves around them.

In gaming, hardcore gaming is basically people who love to play games that are complex and require a certain degree of dedication. This would be something like Final Fantasy XII or perhaps Team Fortress 2. But it could also extend to games like World of Warcraft or Halo. Casual games are basically pick up and play. They don't need instructions and tend to be based on simple principals. Casual games are usually seen as games like Tetris, Pac-Man, Zuma, Wii Sports, Rayman Raving Rabids, or even Pokemon.

There are certainly games like Guitar Hero that span both areas/ Bit this is really a case of involvement in a hardcore game rather than making a hardcore game appear casual. I mean a lot of people have played 3 or 4 hours of Halo or Guitar Hero in a month. But if that same 3 or 4 hours were in a day rather than a month then that would qualify more on the hardcore scale. But this really only involves games that allow the player to play in smaller pieces rather than requiring them to play for longer stretches to get proficient at some part of the game to progress.


So there you go... No need to have a debate over that little matter. If your unsure of the veracity of my claims take a look at the majority of the Nintendo catalog and the majority of the XBOX 360 and compare. You'll see the differences pretty readily.

Now, to the point. Will casual gaming hurt the hardcore gaming market? Only if developers and publishers allow it to. If developers and publishers feel it is necessary to simplify their games to match some mythical casual average. Everyone above and below that average will suffer.

As things stand now, the hardcore market is actually driving the video game market; helped by the casual market. This includes things like the Nintendo Wii and Nintendo DS sales. Also, games like Guitar Hero 3 and Rock Band contribute to the huge return on video game sales. In October, video game sales rocked a 1.1 Billion dollar total and this is an astonishing number. Certainly nothing bad can come from numbers like this.

Possibly in the short run things will remain just about the same and even Nintendo admits that the Wii is far from future proof. In a year or two there will probably be a new version of the Wii that is more powerful and more compatible with what developers and publishers are looking for in hardcore gaming.

Doing this will ultimately make the Nintendo Wii and possibly the DS perfect gaming systems. However, there are some questions as to whether Nintendo itself understands what hardcore means. But we will leave that for the future to decide. In short, it will not be Nintendo who brings down hardcore gaming. Rather it was the flag bearer for trying to make causal gaming more interesting to the average person. In the long run, it will be the gamers who decide what is and what is not acceptable.

Video games are one of the most volatile markets out there. There are SO MANY factors that dictate what makes money and what doesn't. Gamers old or young are a fickle bunch. This year has been a historic year for excellent video games and so far an excellent year for video game sales. What happens next year may be very different. But that, will be decided in time.

Fatal Inertia delayed for PS3? Cool!



"Oh, Fatal Inertia. Once announced as a PlayStation 3 exclusive launch title by Koei, the Unreal Engine 3-powered racer eventually went multi-platform and released on Xbox 360 first, while the company struggled to get the PS3 version up to speed. The recent completion of Unreal Tournament III on PS3 means studios should have an easier time developing on Sony's hardware with Epic Games' engine, but that doesn't help the dozens and dozens of companies who have been attempting to make it work now.

Koei recently issues an updated release schedule to the media, with Fatal Inertia conspicuously absent from the list. When asked, the publisher said there was no formal release date for the futuristic racer, but they expected the PS3 version to arrive sometime in Spring 2008. There's no word on if the PS3 version will include additional content, but given the delays have been technical issues, we wouldn't rule it out.

You can get a taste of the game right now, however, by logging into Xbox Live and downloading the demo."1UP...

OK folks, I'm not being a party poop here. I just want everyone to realize that Fatal Inertia for the XBOX 360 was all most DOA. The game is just really in need of some major tweaking and maybe even some control changes. The longer the developers have with the game, the better. I hope the game comes out next summer completely overhauled and 180 degrees better.

Rise of the Videogame began last night. But it should have been called the Rise of Lazy Documentary Writers!




"
  • LEVEL ONE
    Premiere: Wednesday, Nov. 21, at 8 p.m. ET/PT
    In the 1950s, the Cold War quickly evolved between the world superpowers of the United States and the Soviet Union. Mutually assured destruction enforced an uneasy stalemate, yet also drove computer technology to create missile simulations to predict the results of a nuclear war. This same computer technology was used to develop the first computer game in 1958 — Tennis for Two. The Space Race and the Vietnam war coincided with Steve Russell's game Space War! and the emergence of the first true giants in the video game business — Nolan Bushnell and Atari. In post-World War II Japan, electronics and computer technology emerged to rebuild a land and economy devastated by the atomic bomb. Space Invaders and Pac-Man soon followed, and the golden age of video games was born. Among others, individuals featured in this episode include Steve Russell, Nolan Bushnell, Ralph Baer (considered by many to be the inventor of the video game) and Toru Iwatani (Pac-Man designer). Video games emerged as a form of entertainment where the player was in control, as opposed to the more passive diversion of watching television."Discovery channel....
I'm really starting to wonder if the old adage about the video game industry being really small isn't more true than I could have imagined. This show is a great example. Everyone of these shows starts the same way and with the same people.
Here's some examples:
Nolan Bushnell (Check)
Ralph Baer (Check)
Peer Schneider from IGN (Check)
Heather Chaplin from Smartbomb (Check)
Aaron Ruby from Smartbomb (Check)
N'Gai Croal from Newsweek (Check)
Henry Jenkins from MIT (Check)
Tommy Tallarico (Check)

So what am I saying here? Well, it just seems crazy that in an industry where there are hundreds of people creating, writing, and marketing video games that these guys are all ways the ones that the writers or directors of these shows turn to. And who exactly is Stuart Moulder? I know I could just Google him but saying in his byline that he is a video game consultant is a little bit of a cop out isn't it?
Also why are all shows about video games made by the mass media are all ways about either the history of them or the controversy surrounding them?
Now, let me just say a couple of things about the show itself. How in the name of god do you get to equate video game history with global political history? It's like trying to compare the evolution of the potato chip with the history of Ireland. You can do it, but is anyone going to believe it?
Other than this theoretical flight of fancy. The rest of the show is basically a rip off of the old Game Makers shows on G4. These shows have albeit been abandoned because of different buyouts and marketing problems that they rarely air. But if they aired next to this show, the folks at Rise of the Videogame would be accused plagiarism. Oh and by the way, each one of those Game Makers shows which was formerly called Icons was a 1/2 hour This show that covers all most 5 or 6 of those shows in only an hour.
I think as big as this series supposedly is, they could have done without cutting corners and perhaps found some NEW information or gone more in-depth than those old ICONS or Gamemakers shows did. But, I guess that was too much work. Perhaps for Ken Burns next show, he'll call it, "Video Games!"
Oh, following their geopolitical scheme; what political statement does Tetris make about the world in which it was made?
Saying that games are Art and Culture is fine. But don't try and wrap some political or subconscious trappings on to Pac-Man, Pong, or Tetris.
Next up Nintendo and Donkey Kong.... I can't wait...

Wednesday, November 21, 2007

Holy Release Dates! Unreal Tournament 3 due out in December!



"My guess is that Midway will start shipping the title to North American retailers on Monday, December 10th," said Rein. "It could show up in stores as early as December 11th but more likely toward the middle of that week."Gamespot

This is amazing news! This game really had a snowballs chance and now for it to arrive on the estimated date that was given by retailers is wonderful... Prepare to frag this Christmas, an awesome first person shooter on PS3. Good to see yet another good game for the PS3 coming in 2007. Ratchet and Clank, Uncharted Drakes Fortune, and Call of Duty 4. Not much, but good enough....

Check out this HDCGAMER Podcast for Thanksgiving! Episode 5!

Head over and listen to our Turkey Day podcast. The podcast has a review of Super Mario Galaxy and some news stuff. Look for Newsstand feature next week as I didn't get all the magazines in time for this podcast. This one is short and sweet so enjoy.

Tuesday, November 20, 2007

Monday, November 19, 2007

Gametrailer's Review of Mass Effect

Bring me the Head of Mario!



Before you read this you might want to head over and read Mario is unmarketable by Aaron Linde. It's an awesome article and gave me the inspiration to write this one. The idea of mascots these days is getting more and more pathetic. The emergence of recent titles like Sonic the Hedgehog on the XBOX 360 and PS3 just proved how over the era of franchise mascots selling games really is. The problem is when you look at a game like Super Mario Galaxy and realize that Shigeru Miyamoto, the creator of Mario. Has some serious game designing chops and yet again he has turned the platforming industry on it's ear and made developers look again at the little plumber for ways to improve their own games.

Sadly though, Super Mario Galaxy has no real requirement of said plumber at all. The game could easily have worked using Luigi or even a new made up character. One reviewer said that it being Mario made the game better. I disagree. I think it just makes the game more pat. Making it Mario, made people instantly compare it to all the other Mario games. Which is exactly what happens with all of Nintendo's franchise mascot games.

How many years have there been Sonic, Mario, and Zelda games. Zelda of course, being the worst example of a worn out mascot. Because not only does Link do the same story types over and over we aren't even introduced to brand new franchise characters in these reruns. Once I would like to see a true sequel for Link where he starts with all his weapons or even better where Link has completely different weapons. Like an uzi... Just kidding...

Critics have said that this industry is moving away from sequels and going more towards remakes of old games so that these classics can be brought into a new era. Why not? After all, Nintendo has been doing it for years with their franchises. Few Nintendo franchises get new games that are wholly and completely different. How many times have we played the original Legend of Zelda or the Super Mario Bros?
There certainly seems to be an audience for these games. But it has all ways been about the characters. "Oh I love Zelda and Mario." A Nintendo Fan might exclaim upon hearing of a new title coming out featuring one or the other. Yes, the impact of these characters has been historically very important to selling games. The problem is that recycling old titles into new ones, isn't the same thing as making sequels. Sequels try to be better than the originals. Remakes are the originals, just with better graphics...

These days however, with the ever decreasing list of franchise characters and the people who loved them growing up. It's hard to imagine a new Mario or Zelda game making an impact on a whatever console follows the Wii. Certainly on the Wii, any quality titles will be latched on to whether they feature a franchise character or not. As all the games on the Wii are aimed widely at a younger audience or a much broader audience than those games that have come out recently. Everything seems to work with varying degrees of success. But the future can be a hard master or please. Just look at Lara Croft...

In a time not too long ago. A pixelated busty version of Indiana Jones could do no wrong. She explored every kind of tomb imaginable over four different games and even a movie or two. Yes, this was the most powerful franchise in video game history. She epitomized everything the modern game industry wanted to be seen as. Cutting edge, sexy, and action oriented. But it didn't last very long... By the time the PS2 reached customers in 2001 most people were more than a little over Tomb Raider.

Even with new editions like Tomb Raider Legend, last year. And Tomb Raider Anniversary Edition this year; the big draw of Lara Croft seems to have worn off. Which is too bad considering Legend was arguably the best Tomb Raider game ever. Angeline Jolie probably doesn't want to hear this as shooting begins on the next Tomb Raider movie in around 3-6 months. But it's true...

The world of iconic characters is beginning to dry up like a shallow river bed. I have to apologize to Marcus Fenix and Master Chief. Sorry, guys by 2010 nobody will even remember your names. As hard as developers are trying to bring their characters to the fore and sell them like it was 1999. It's just not working in most cases.

With titles like Mario and Sonic at the Olympics most gamers just shake their heads and ask, "Why?" But Nintendo takes the popularity of games like Super Mario Galaxy and Super Smash Brothers Brawl as signs that they can still use their characters to financial advantage. But is Mario selling Galaxy? Or is it super hype that has been going on for all most a year with the following statements in it: best graphics on the Wii, gameplay like that from Super Mario 64 but with a new twist, and plenty of journalists giving this game scores so high that it makes the rest of the Nintendo Wii's titles look like bargain bin crap.

No, I think that if this was Super Luigi Galaxy it would be selling just as well. I think that with the kind of buzz that this game has generated it really doesn't matter who the main character is. I have to say here that this is probably the best Mario game I've ever played and certainly the best platformer.

Having said that however, Insomniac's Ratchet and Clank Future Tools of Destruction also came out this year. The game is like a Pixar movie on crack and is probably the most fun I've ever had with the series. Was it Ratchet and Clank with their world and cast of characters that made this game great? Not really, it was the incredible commitment on the part of the best Sony developer out there to make a quality title. If Mr. Miyamoto could be allowed to make something else, perhaps everyone would see that the same holds true for Nintendo. But Japanese development being what it is, it's hard to imagine that ever happening.

So is this some sort of prophetic report on the new trend in the video game industry? Certainly not, it is more to show that these mascots are silly and that the video game industry is holding to them not to keep quality up or have iconic characters. It's rather to try and insure some kind of revenue stream. If the games are really as good as they hope they are; then they don't need their mascot crutch. And if they aren't, well then a hollow, "It'ssss a me... Mario!" Won't sell you too many more copies anyway. With the ever increasing price of creating games these kinds of tactics seem to be the fall back for publishers and developers in need of revenue. But just like reality programming on television, crap only plays so long until the publics starts to react. Unfortunately with video games, it takes a LONG TIME to change direction, so you folks might want to start doing that now. Before it's too late...

Oh by the way. Just so that none of you hardcore XBOX fans out there won't feel like your sacred cow is safe. Judging by the way the story ended and the fact that Bungie separated itself from Microsoft. Master Chief is next on the chopping block. The fight's finished, the mascots lost. Someone please tell the developers...

Uncharted Drake's Fortune Gametrailers Review

Saturday, November 17, 2007

Friday, November 16, 2007

Just to prove how poor everyone will be by January! NPD numbers!



"Top 10 best-selling games of October 2007, according to NPD Group

Halo 3 (regular, collector's, and legendary versions)--Xbox 360--434,000
Guitar Hero III: Legends of Rock (with guitar)--Xbox 360--383,000
Guitar Hero III: Legends of Rock (with guitar)--Wii--286,000
Guitar Hero III: Legends of Rock (with guitar)--PS2--271,000
Legend of Zelda: Phantom Hourglass--DS--263,000
Wii Play with Wii Remote--Wii--240,000
The Orange Box--Xbox 360--238,000
Guitar Hero III: Legends of Rock--PS2--232,000
FIFA Soccer 08--PS2--130,000
Brain Age 2: More Training in Minutes a Day--DS--117,000

October 2007 hardware sales, according to NPD Group

Wii--519,000
Nintendo DS--458,000
Xbox 360--366,000
PSP--286,000
PS2--184,000
PS3--121,000"Gamespot...

This was a crazy month with 1.1 Billion in sales! So is there any money left out there for the rest of the year. I'm sure, but by the time this is all over I don't think there will be many pennies in our coffers.

Rumor Killed so fast we hardly knew it: Resident Evil Extinction has no demos on the Blu Ray



"Some errant reporting this morning led a few sites—including Sony's own semi-official blog ThreeSpeech—to believe that the Blu-ray disc movie release of Resident Evil: Extinction would ship with playable demos of Devil May Cry 4 and Resident Evil 5 for the PlayStation 3. Sorry, but that's just not true, as Capcom has confirmed.

Users will have to make do with high definition trailers for both games and crystal clear 1080p stills of Milla Jovovich in thigh-revealing outfit."Kotaku...

Actually, the rumor was carried on all most every site. I think even Kotaku.. Hehe! Anyway, I we will just have to be happy with the movie. Unfortunately, the whole thing was kind of destined for falsehood from the beginning. Devil May Cry 4 might be done enough for a demo eventually but Resident Evil 5? That is circa holiday 2008. Silly rumormongers!