Monday, March 31, 2008

The Wii the Death Knell of high profile console gaming!

    Kris Graft recently wrote the article, "Wii the Death Knell of Bleeding Edge Console?" For Next Generation recently.  This certainly bears some further discussion considering some of the points brought up in the article were interesting but still strangely off the mark.  For instance, the assumption that Nintendo will even last out the 4 years of this generation's console cycle.  If they don't then are they going to be losing money on the next iteration of the Wii.  Most analysts believe that the Wii was only the test platform for the new control scheme and that the Wii 2 or whatever it will be called will be the actual front tier console for Nintendo.

This console will have a more fleshed out online service, HD, and perhaps even the capability to play DVDs.  This console will be slightly more expensive but it will also probably come out just as Microsoft and Sony are doing their final or near final price cuts.

More importantly, the question of price is all ways being thrown about.  Everything from console prices themselves to the profit/loss margin for the companies that make the consoles.  This is certainly an important aspect of the discussion but at this early date it doesn't really matter considering the whole razor/blades scheme that was explained in the Next Generation article has barely begun.

When the consoles were first made back in 2001 there was probably a similar apparent problem with the technology.  But it would be eventually resolved so that the companies had no problem coming out with the current consoles under the same scheme.  To praise Nintendo for basically recycling their old failed Gamecubes into a system with a new control scheme that sells wonderfully may be a good business strategy but it certainly is a blow to the industry's progress as a whole.

Most developers were unaware of the exclusive concentration of Nintendo on the causal and kids markets.  And were ready to port over their titles only to find that the Wii's hardware couldn't handle it and the control scheme hard to horse shoe into all ready existing titles.

Every time a journalist interviews a developer about their new PS3 game they ask them what the Sixxaxis controls will be or will they be included at all.  Most times this is simply a gimmick and rarely even functions as planned.  Unfortunately with most Wii games the same applies.  The game maybe able to be controlled with the Wiimote but it is usually unnecessary.  The hype of Wiisports, Raving Rabbits, and a small number of other titles might be moving consoles but once the owners get them, they quickly find that very few titles actually USE the motion sensitivity in the Wiimote to any real purpose.

The deep impact on the industry fiscally certainly shows that Nintendo is a master of hype but considering Nintendo's own games are really the only worthwhile titles on the console certainly speaks volumes for their commitment to the industry as a whole.

Since the industry seems to still be on track to make multimillion dollar games and the consequences be damned my guess would be that this trend would continue and the console makers simply focus on more cost effective solutions to old problems like:

     Solid state consoles with no disc drive of any kind and solid state memory.

    Digital distribution of movies, trailers, content, and games for direct sales which cut out the expensive middle men. (product packaging, game stores, shipping, printing)

    More shorter games with episodic content taking the place of long expensive projects.

    Indie games that are made by hobbyists that will fill the void between game projects allowing developers to take more time with fewer projects.

     All of these items will help to make games cheaper to make and allow console makers to get more bang for their buck.  Extending console cycles.  This too maybe an effect.  Rather than a 4 year cycle it will be more like an 8 year cycle.  Not the pie in the sky 8 year cycle that Sony is trying to sell with the PS2 or PS3.  But an actually supported cycle that lasts the full 8 years.

  Some of the above certainly begins to suppose some things that might not be known yet and certainly maybe assuming some things not yet known.  But the whole argument of this kind is based on such things; at least one or two years into a products minimum 4 year life cycle it is anyway.

Zero Punctuation Reviews Call of Duty 4

Zero Punctuation Reviews Crysis

Zero Punctuation Reviews Tabula Rasa

Persona 4 trailers and some commentary

   In these days of sequels and AAA productions that fall flat when they are trying desperately to innovate; very little gets me excited right from jump street.  Jessica Alba, Battlestar Galactica, and Persona are a few of these things.  Since Jessica and folks at Battlestar aren't making any new games (at least not that have been announced). This is about Persona.  Persona 4 in fact.

    Persona 3 had to be one of the greatest games ever made and certainly the best RPG of last year.  With the new edition Persona 3 FES coming shortly, the all ready awesome game will only get better.  But Persona 4 will be set in a totally new environment with all new characters.

  Unfortunately the game doesn't appear to be moving forward at a very good clip.  The game is due out next year, when the PS2 will probably be completely irrelevant, even if it isn't all ready.  The game is coming out for the PS2 and will feature just about the same graphics as the Persona 3.  With the possible exception of a few better textures in the non combat area of the game.

    Also unfortunately the wonderful system of shooting yourself to initiate your Persona will also vanish in favor of yet unconfirmed way.  The rumor is that it will involve tapping on the ground or something else more socially acceptable.  This seems to be kind of a step back.

What we know so far is:

"In keeping with the general weirdness the series is known for, this installment is framed around a mystery/suspense premise that features a party of teenagers who must solve a series of murders taking place in the Japanese countryside. The game will feature a new weather forecasting system in which evil fog randomly rolls in over the land leading to NPC deaths. Also planned for inclusion is the requisite snappy combat and obsessive-compulsive Persona collecting gameplay."1up

I certainly cannot wait for this title to make it's way to the States.  But I REALLY did hope that this Persona would be on the PS3 with updated graphics.  But considering the genius of Persona 3.  If it cannot be done with equal genius on the PS3 I guess they made the right decision.  Here's hoping Persona 5, if there is one; will be on the PS3.

Thursday, March 27, 2008

Escapist Magazine's Zero Punctuation Reveiws Zack and Wiki

Battlefield Bad Company Video and some info.

 

    This game looks to be a premiere title.  I was pretty surprised at the raw playability of this game.  I hope everyone out there was able to secure a beta spot in the XBOX LIVE version of the multiplayer.  If you didn't don't worry you will certainly enjoy the title when it comes out.

    Electronic Arts is charging for unlockable guns and such in the game, but these aren't uber powerful weapons or kit.  If the players choose not to pay for the unlocks it certainly won't effect their ability to compete online.  The normal unlocks are done by ranking and achievements in the game.  Which is like Call of Duty 4.  But it is much easier to get stuff in this title.  I would say that with addition of a few more scopes and such you could have a better game than Call of Duty 4 in the making.

I would like to see a standard Deathmatch or Team Deathmatch mode included as the current objective mode is great but it can get old after a while. Just like the Deathmatch and Team Deathmatch modes can.  Really have as many modes as possible is the best solution which currently Halo 3 and Call of Duty 4 accomplish handily.

All in all however, blowing up the side of a building to kill one guy hiding inside is probably one of the most satisfying experiences in any shooter out there right now.

RE 5 feature from Gamevideos and Capcom

News Escaping from the Darkness: Penny Arcade Game News!

"Hothead Games today punched its rambling epic, Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode One (phew!), with a $19.95 price tag. That's just over 30 cents a letter (colons not included), assuming cost is derived, as it is for all episodic games, by the title's length. Currently, that price applies to all versions of the game, which include PC, Mac, Linux and Xbox Live Arcade editions. 1600 Microsoft Points ($20) would be new territory for digital distribution on Xbox 360, but clearly, Hothead and its two stars have made it a point to be living on the edge."Joystiq...

But the most important question wasn't answered.  WHEN IS THIS GAME COMING OUT?  Also, I really love the look and philosophy of this game but if every episode is $20 this game could end up being a pretty hefty investment.  Forget Elder Scrolls microtransaction woes, at $20 a pop this game could easily hit $100 in no time.

Tuesday, March 18, 2008

Monday, March 10, 2008

Where I have been and What I've seen....

      Seems like a long time since I last posted here.  Sorry folks, but as you can see there is plenty of crazy videos up for you to scan.  Some new and very cool, some just a taste of stuff that's coming out.

     But I'm back and concerned.  Because over my extended vacation(working/school/playing games).  I've discovered something a little disturbing.  There has been a shift in technology where it concerns some new releases that folks who aren't multi-console owners might not have noticed.

     The Club and Devil May Cry 4 play better on PS3.  I don't mean just a little better or have some kind of cosmetic improvement.  No, they ACTUALLY work better.  I can't play the Club on the XBOX 360 and my combos are all most impossible to achieve on the 360.  Why is this?  Well, according to Capcom, Devil May Cry 4 was developed first for the PS3.  But the CLUB?  Nothing has been mentioned about this being ported to the XBOX 360.  The problem with both is the XBOX 360 controller.  It's not that it's uncomfortable.  What is wrong is the fact that the buttons have been mapped in such a way that makes the game virtually unplayable.

    If this continues to be the trend and the horrible and continuing issues with XBOX LIVE.  Ps3 might actually hit it's projections for this year.  Although any launch units of the XBOX 360 are probably going to end their lives this year (sometime) mine is having some strange booting issue that has nothing to do with red rings of death.  So I will probably bite the bullet and pick up an Arcade unit for $280 at least it will have an HDMI port.  If there are other people like me out there, it's possible 360 could have another banner year.

 

      This is the screen I've been seeing alot lately.  Yes, perhaps this is the reason this blog isn't being updated more often.  If anyone would like to pay me to do this, I can promise it will be updated 7 days a week.  Anyway,

      World of Warcraft is probably getting their next expansion Wrath of the Lich King this year.  Many fans hope this is the case.  But I'm starting to wonder.  I truly believe that Starcraft 2 will hit around the holidays and Wrath of the Lich King will hit in January.  I don't think Blizzard wants the two products in the pipe at the same time.

   The total popularity of each franchise could certainly compensate for any potential problems with sales I suppose.  But honestly I don't think that Blizzard will take that chance in these days of abysmal PC game sales.  Just ask the guys at Crytek and Epic about how PC games are selling.

  Besides this, only people who have a Level 68-70 character will be able to take advantage of the expansion.  Which as far as I can see will leave at least half of the World of Warcraft population out.  Myself included.  So I guess sales could be affected on that front as well.  Although I will be buying a collectors edition of both games.  Just cause I'm a BIG Blizzard fan.  But this whole discussion is mote because with the Vivendi/Activision merger there is no shortage of cash to support a longer development cycle or marketing plan.

    Also, some crazy stuff has happened like the cancellation of the Marvel MMORPG which everyone was really looking forward to.  But Cryptic and Microsoft couldn't play nice which is nothing new.  Microsoft needs to put their house in order before they lose their lead over Sony.  Age of Conan should be out soon for the PC and as well as Warhammer Online: Age of Reckoning.  According to analysts in order to compete on World of Warcraft's level the competing company would have to invest 1 Billion dollars into it.   Which I don't think Funcom or any other developer or publisher is going to do.

   However, all is not lost.  The next frontier of MMORPGs seem to be on the consoles.  From the little I've seen of the Agency it looks top notch and heck Age of Conan could be fun on the console once they get all the kinks ironed out on the PC.  Also, I don't have a PC capable of running Age of Conan, Warhammer, or just about anything other than World of Warcraft and some RTSs.  So until I get a new PC, I won't be picking those titles up either.  Anybody wanna send me $1,000 for a new PC?  Aww come on, I'll be your best friend.

   I know I've all ready gone on too long.  So I will cut this off.  But just let me say, this is the year of XBOX LIVE ARCADE.  Just don't SCREW IT UP MICROSOFT, and make me a liar.

Starcraft 2 Battle Chaos

Starcraft 2: Zerg Intro

Stracraft 2 gameplay